Spatial Design II
Week 1/ Introduction to spatial design class
Week 2/ Design as storytelling
Week 3/ Highlighted key design thinking methods
Week 4/ Emotional score
Week 1:
Today, Mr. Zeon first asked us to follow the Instagram account @tu_bisd and enthusiastically recommended an exhibition taking place on May 4th. He emphasized that the knowledge taught in this course is highly practical, benefiting us whether we become employees or entrepreneurs in the future. By completing this course, we will develop the following four core competencies:
1. Design Knowledge & Technical Application
2. Leadership & Communication
3. Digital & Analytical Competency
4. Lifelong Learning & Entrepreneurship
Additionally, Mr. Zeon introduced two specialization options for our second year: Smart Home Specialization and Smart Environment Specialization*. He mentioned that while the design school does not have traditional exams, the workload of assignments is substantial.I am fully prepared to tackle every challenge with enthusiasm and determination!
Week 2:
This week’s lecture deepened my view of design as storytelling. The instructor showed how space, function, and emotion intertwine—like a film guiding its audience. Key takeaways:
•Narrative spaces shape user experiences beyond aesthetics.
•Cross-disciplinary thinking (e.g. AR in physical stores) unlocks innovation.
•User research must capture emotional journeys, not just needs.
The phased assignment (online analysis + field study) pushes us to apply these insights practically. Excited to rethink design as an immersive "story."
Week 3:
This week redefined "space as a living script" – where users become both actors and co-writers through their interactions. Key revelations:
•Precedent studies are time machines – analyzing past projects lets us test future design solutions without physical prototypes
•The best precedents "talk back" – we prioritized projects with clear conflict/resolution patterns in their user experience
•Retail spaces as theater – the instructor showed how fitting room mirrors can become "plot twists" when integrated with AR feedback loops
Week 4:
This lesson redefined space as an emotional score – every material, light, and sound becomes a note in a user’s sensory symphony. Core insights:
•"Hero’s Journey" is outdated – modern users crave fragmented narratives where they curate personal story arcs through choice-driven interactions
•Environmental causality works best through micro-interventions: a floor’s texture subconsciously alters walking rhythm, indirectly shaping behavior
•Sensory feedback loops must leave "ghost imprints" – like lingering scent trails that trigger post-experience brand recall
The Nakajima exhibition case revealed a hidden rule: design for abandonment. Spaces should feel incomplete, inviting users to mentally reconstruct missing fragments – this "unfinishedness" sustains emotional resonance.
Week 5:
PRE
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